The World

One continent, four Realms

A single land ringed by the sea, crossed on foot, with no loading screens.

  • 9.4 km²of continent
  • 4Realms open
  • 12Wellsprings to light
  • 24 minfor a full day

Realm I · The Order of Steel

Ordine d’Acciaio

Cold mountains · late autumn · winter above

Cities carved into the rock, giant walls and knights who swear on iron, not on the gods. Winter comes early to the Order, and with it the first Fractures: black stones veined with red that split the roads and raise the fallen.

Places
The Keep · The Ford · The Watch · The Western Pass
People
A knightly order of men and women at arms
Essence
Resistance
Ordine d’Acciaio — Cold mountains · late autumn · winter above

Realm II · The Shining Veil

Velo Lucente

Eternal spring · violet light · blossoming woods

A spring that never ends, pearl-coloured lakes and a warm light filtering through the petals. Fairies, sylphs and light-spirits guard the Veil under their Queen. But something has begun to rot even here, and the wings have stopped singing.

Places
The Fairy Lake · The Song Tree · The Pale Lake falls
People
Fairies, sylphs and light-spirits
Essence
Wonder
Velo Lucente — Eternal spring · violet light · blossoming woods

Realm III · The Broken Fangs

Zanne Rotte

Red rock · canyons · coastal marshes

Brutal and tribal: red-rock canyons, the Red Mountain towering over the continent, and marshes along the coast. The orc, goblin and troll clans don’t build, they patch. And half their weapons still bear the Order’s mark.

Places
The Red Mountain · The Shattered Gorge · The crater arena
People
Orc, goblin and troll clans
Essence
Instinct
Zanne Rotte — Red rock · canyons · coastal marshes

Realm IV · The Dawn Meadow

Prateria d’Alba

Golden late summer · tall grass · white ruins

Swaying tall grass, white sacred ruins and migrating herds: the only Realm that never stopped. Unicorns, stags and ethereal horses live here with their slender-eared keepers. At the Lake of Memory, they say, the water remembers everything.

Places
The Lake of Memory · The Stone Circle · The Herds’ Ford
People
Sacred creatures and their keepers
Essence
Harmony
Prateria d’Alba — Golden late summer · tall grass · white ruins

Beyond the Limit

Fourteen more Realms are waiting

Ash peaks where dragons sleep, buried necropolises, bottomless abysses. The red line of the Limit will move, Realm after Realm, as the story goes on.